A downloadable asset pack
This set of scripts permits you to add autowall (autotile) features to your game at runtime and is exclusive to GameMaker Studio 2. For GM:S 1.4, please see the original asset here.
All tilesets are based off of the built in GMS2 autotile configuration and so you can create maps in the room editor, and then use these scripts to change them at run time while maintaining the autowall features (destructible terrain, anyone?).
- Easy to use scripts
- Works with tiles, instances, or tiles *and* instances
- Compatible with built in GMS2 autotiles
- Can edit and update autotiles in real time
- Ideal for platformer and top-down games
The asset also comes with a couple of template files for the autowall layout, which can be found in the "Included Files" section. This asset makes an ideal companion to the Optimise Objects asset.
In order to download this asset pack you must purchase it at or above the minimum price of $1.99 USD. You will get access to the following files:
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